The first version was released on March 3, 2011. WebGL is managed by the Khronos Group which is also responsible for OpenGL and COLLADA. The specification allows to create interactive 3D graphics within any compatible web browser. More information about the internal specification can you find on Wikipedia or on the Khronos website.
Currently there are many demos and applications available:
- WebGL Earth
- Mozilla Firefox Demos
- WebGL Demos for Google Chrome
- GLSL Sandbox Gallery
- Sand Toy
- WebGL examples
- Learning WebGL
- WebGL Water
- Quake 2
- Some game links
- Some other examples
- and many more… use google or your own preferred search engine to find more very good examples of WebGL
My personal favorite is WebGL Earth. Of course, it is not Google Earth or something like that but it is open source and shows the tip of the beautiful possibilities with WebGL. I also like the earth :)
All this is just the beginning. WebGL Earth and its counterparts impressively show what is possible with WebGL.
Besides, those who had been in 1990, have expected something like today? I think not.
The future of WebGL is rosy.
Falls on you, that everything is moving toward desktop, right?
Well, I am not a professional, but everything comes together.
- Is WebGL the future? (irrlicht3d.org)
- WebGL Playground – Now Open (i-programmer.info)
- The promise of HTML5 – brief post on WebGL, three.js and 3D graphics demos (dodgycoder.net)