Shaders 101: Normals (Photo credit: Tiemen Rapati)
Yesterday (6th August 2012) the Khronos Group announced the new OpenGL 4.3 specification.
I was really surprised and happy. A new OpenGL! I’m really a OpenGL fan and doesn’t really like DirectX, but that doesn’t matter.
A game written in WebGL. © Wikipedia
WebGL is a new way to include 3D graphics into HTML. Continue reading